Server profile
ServerName
Offline, with 1 of 3 players on; ranked #11,916 of every public Rust server, the top 54%. It last wiped 11d ago.
Offline 178.248.81.68:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|677/725
- Rustoria.co - EU East Long438/475
- Rustoria.co - EU Main38/250
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU East Medium218/250
- Rustafied.com - EU Friday144/175
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 11 days 1 hours ago.
Server details
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 3 days 5 hours ago, and it is offline at present. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 17 October 2026.
What location is listed for ServerName?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 178.248.81.68:28015.
Server tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 3 days 5 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #11,916, within the top 54% of the ranked field.
Rules and settings
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Join
What is the way to join ServerName?
To connect, start Rust and enter client.connect 178.248.81.68:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.