Server profile
RustFall - PvE/PvP | Biweekly | Raidable Bases
Offline, with 1 of 150 players on; ranked #15,503 of every public Rust server, the top 67%. It last wiped 52d ago.
Offline 178.239.199.12:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Saturday 31 October, 10:53 UTC, in 3d 14h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RustFall - PvE/PvP | Biweekly | Raidable Bases wipe, and on which day?
An estimate from biweekly: 14 days after its last wipe gives the next wipe on RustFall - PvE/PvP | Biweekly | Raidable Bases. A wipe is expected on Saturday 31 October at 10:53 UTC. 52 days 9 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server details
On what version does RustFall - PvE/PvP | Biweekly | Raidable Bases currently run?
The Rust build is network protocol 2633 and build 163207, running on Windows, for RustFall - PvE/PvP | Biweekly | Raidable Bases. You can only join if your game is on the same protocol; Steam handles that update.
Has RustFall - PvE/PvP | Biweekly | Raidable Bases stayed online, and is it up now?
RustFall - PvE/PvP | Biweekly | Raidable Bases is offline at the moment; the last time it was seen was 37 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does RustFall - PvE/PvP | Biweekly | Raidable Bases run from?
A region is not published by RustFall - PvE/PvP | Biweekly | Raidable Bases. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 178.239.199.12:28015 is where it answers.
Tags
What is meant by each tag on RustFall - PvE/PvP | Biweekly | Raidable Bases?
When the game's server browser reads RustFall - PvE/PvP | Biweekly | Raidable Bases, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustFall - PvE/PvP | Biweekly | Raidable Bases appear?
The Rust Insights lists that carry RustFall - PvE/PvP | Biweekly | Raidable Bases are Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
How many players are on RustFall - PvE/PvP | Biweekly | Raidable Bases right now?
RustFall - PvE/PvP | Biweekly | Raidable Bases was last seen 37 days 5 hours ago and is offline right now.
In the ranking of Rust servers, where does RustFall - PvE/PvP | Biweekly | Raidable Bases place?
The player-hours ranking for the last seven days puts RustFall - PvE/PvP | Biweekly | Raidable Bases at #15,503, among the top 67% of all ranked servers.
Settings and rules
How is RustFall - PvE/PvP | Biweekly | Raidable Bases configured, and what rules apply?
The name of RustFall - PvE/PvP | Biweekly | Raidable Bases does not state a gather rate. No group limit is set, so the game's default of 8 players applies. roleplay is the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustFall - PvE/PvP | Biweekly | Raidable Bases?
The game generates the map on RustFall - PvE/PvP | Biweekly | Raidable Bases: procedural, size 5,000, seed 1851427332. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join RustFall - PvE/PvP | Biweekly | Raidable Bases?
Open the console with F1 in Rust and enter client.connect 178.239.199.12:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
