Server profile
Test
Offline, with 1 of 2 players on; ranked #13,870 of every public Rust server, the top 60%. It last wiped 28d ago.
Offline 178.234.191.173:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|50/250
- Rustoria.co - EU East Long92/200
- Rusty Moose |EU Main|270/300
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU Main329/375
- Rustoria.co - EU East Medium272/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 8 hours ago.
Server details
On what version does Test currently run?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 28 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does Test sit?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 178.234.191.173:28015.
Tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Test look like?
Test was last seen 28 days 6 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
The player-hours ranking for the last seven days puts Test at #13,870, among the top 60% of all ranked servers.
Rules and settings
What settings and rules apply on Test?
The name of Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How can you get onto Test?
To connect, start Rust and enter client.connect 178.234.191.173:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.