Server profile
ServerName
Offline, with 1 of 3 players on; ranked #14,354 of every public Rust server, the top 60%. It last wiped 55d ago.
Offline 178.234.173.94:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|527/550
- Rustoria.co - EU East Long426/450
- Rusty Moose |EU Main|57/250
- Rustoria.co - EU Main59/250
- Rustafied.com - EU Friday58/100
- Rustoria.co - EU East Medium161/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 55 days 17 hours have passed since its current world was created.
Server details
What Rust version is live on ServerName?
The Rust build is network protocol 2633 and build 165217, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 28 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 178.234.173.94:28015.
Server tags
Which meanings sit behind the tags on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 28 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #14,354, among the top 60% of all ranked servers.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 178.234.173.94:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.