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Rust Insights

Server profile

My Test Server

Offline, with 0 of 10 players on; ranked #15,842 of every public Rust server, the top 72%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:41 UTC18d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average725/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average52/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average106/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average226/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average186/300

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at My Test Server?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does My Test Server wipe, and how often?

Its rhythm cannot be read yet: My Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 2 hours have passed since its current world was created.

Server

Which Rust version is My Test Server on?

The Rust build is network protocol 2634 and build 167398, running on Windows, for My Test Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Test Server, and is it online?

The last sighting of My Test Server was 17 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 9 October 2026.

In which location does My Test Server sit?

There is no region published for My Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.216.13.9:28015 is where it answers.

Lists and tags

How should you read the tags listed for My Test Server?

These tags come from My Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on My Test Server right now, and how does that number move?

The last time My Test Server was seen online was 17 days 22 hours ago, and it is offline now.

Where does My Test Server sit in the rankings?

Player hours over seven days put My Test Server at #15,842, within the top 72% of the ranked field.

Map and rules

What are the settings and rules for My Test Server?

No gather rate appears in the name of My Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on My Test Server?

A procedural map, generated by the game, is what My Test Server runs.

Connecting

How do you connect to My Test Server?

To connect, start Rust and enter client.connect 178.216.13.9:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.