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Rust Insights

Server profile

My Test Server

Offline, with 0 of 10 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average423/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average208/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average24/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average136/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average45/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does My Test Server wipe, and how often?

The record of My Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 14 hours have passed since its current world was created.

About the server

What Rust version is live on My Test Server?

Running on Windows, My Test Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Test Server, and is it online?

My Test Server is offline at the moment; the last time it was seen was 44 hours ago. It was up for 0 of 24 hours over the last 1 full day, which is 0% of the time. On 26 October 2026 is when Rust Insights first saw it.

What location is listed for My Test Server?

There is no region published for My Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 178.216.13.198:28015.

Server tags

How should you read the tags listed for My Test Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what My Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on My Test Server right now?

The last time My Test Server was seen online was 44 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.

How does My Test Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts My Test Server at #15,400, among the top 69% of all ranked servers.

Map and rules

How is My Test Server configured, and what rules apply?

Nothing about gather rate is given in the name of My Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on My Test Server?

A procedural map, generated by the game, is what My Test Server runs.

Join

How do you connect to My Test Server?

Type client.connect 178.216.13.198:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.