Server profile
server_name
Offline, with 0 of 10 players on; ranked #16,689 of every public Rust server, the top 71%. It last wiped 32d ago.
Offline 178.206.253.93:28016 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|135/250
- Rustoria.co - EU East Long120/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium37/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does server_name wipe?
The record of server_name's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 32 days 15 hours ago.
About the server
What Rust version is live on server_name?
The Rust build is network protocol 2633 and build 165217, running on Windows, for server_name. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for server_name, and is it online?
server_name is offline at the moment; the last time it was seen was 32 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 26 September 2026.
What location is listed for server_name?
A region is not published by server_name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.206.253.93:28016 is where it answers.
Tags
What is meant by each tag on server_name?
These tags come from server_name and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature server_name?
These Rust Insights lists include server_name: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on server_name right now, and how does that number move?
The last time server_name was seen online was 32 days 15 hours ago, and it is offline now.
Where does server_name sit in the rankings?
On player hours for the last seven days, server_name sits at #16,689, inside the top 71% of ranked servers.
Map and rules
How is server_name configured, and what rules apply?
No gather rate appears in the name of server_name. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on server_name?
A procedural map, generated by the game, is what server_name runs.
Join
How can you get onto server_name?
Open the console with F1 in Rust and enter client.connect 178.206.253.93:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.