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Live edition37,519 playing on 11,628 servers

Rust Insights

Server profile

My Server Name

Offline, with 1 of 500 players on; ranked #13,806 of every public Rust server, the top 60%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
07-day averagepeak –
#13,806ranktop 60%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:10 UTC25d ago 1 – running 0
Thu 1 Oct, 14:24 UTC26d ago 1 – 0.8 days 1
Tue 29 Sep, 16:05 UTC28d ago 1 – 1.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average300/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average19/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average188/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average99/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average25/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On My Server Name, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 3 hours after it started.

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 21 hours ago.

Server details

On what version does My Server Name currently run?

Rust network protocol 2634 and build 166601 on Windows is what My Server Name runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is My Server Name, and is it up at the moment?

Offline at the moment, My Server Name was last seen 25 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.

Where does My Server Name run from?

A region is not published by My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 178.187.242.90:28015.

Lists and tags

What is meant by each tag on My Server Name?

These tags come from My Server Name and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166601 (Build): The game build is 166601; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does My Server Name appear?

These Rust Insights lists include My Server Name: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on My Server Name right now, and how does that number move?

The last time My Server Name was seen online was 25 days 16 hours ago, and it is offline now.

Where does My Server Name sit in the rankings?

Player hours over seven days put My Server Name at #13,806, within the top 60% of the ranked field.

Map and rules

How is My Server Name configured, and what rules apply?

The name of My Server Name does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on My Server Name?

The game generates the map on My Server Name, which is procedural.

How to join

How can you get onto My Server Name?

To connect, start Rust and enter client.connect 178.187.242.90:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players It holds 500 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166601
Build The game build is 166601.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.