Server profile
myserver
Offline, with 1 of 1 players on; ranked #13,875 of every public Rust server, the top 60%. It last wiped 25d ago.
Offline 178.178.242.9:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|774/825
- Rustoria.co - EU Main47/250
- Rusty Moose |EU Main|134/250
- Rustoria.co - EU East Long446/500
- Rustoria.co - EU East Medium261/300
- Rustafied.com - EU Friday199/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does myserver wipe?
Its rhythm cannot be read yet: myserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 23 hours have passed since its current world was created.
Server
On what version does myserver currently run?
Running on Windows, myserver is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
How reliable is myserver, and is it up at the moment?
myserver is offline at the moment; the last time it was seen was 25 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for myserver?
No region is published by myserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.178.242.9:28015.
Lists and tags
What is meant by each tag on myserver?
When the game's server browser reads myserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does myserver appear?
These Rust Insights lists include myserver: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of myserver look like?
The last time myserver was seen online was 25 days 22 hours ago, and it is offline now.
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #13,875, within the top 60% of the ranked field.
Settings and rules
How is myserver configured, and what rules apply?
Nothing about gather rate is given in the name of myserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on myserver?
The game generates the map on myserver, which is procedural.
Connecting
How can you get onto myserver?
To connect, start Rust and enter client.connect 178.178.242.9:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.