Skip to the story

Live edition58,097 playing on 11,747 servers

Rust Insights

Server profile

nameserver

Offline, with 0 of 15 players on; ranked #15,340 of every public Rust server, the top 69%. It last wiped 11d ago.

Filed under
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,340ranktop 69%
11d agolast wipeno schedule published
2d 7hnext wipeFri 30 Oct, 07:13 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep27 Sep7 Oct12 Oct22 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 07:13 UTC, in 2d 7h. Every other Friday at 07:13 UTC · low confidence

14 days usual gap between real wipes

Coming wipes

  1. 2d 7hFri 30 Oct, 07:13 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 16d 7hFri 13 Nov, 07:13 UTC
  4. 30d 7hFri 27 Nov, 07:13 UTC
  5. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average488/625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average250/325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average109/150

The short version

Quick answers

From the figures on this page.

Wipe days

How often does nameserver wipe, and on which day?

The wipe rhythm on nameserver is every other Friday at 07:13 UTC. A wipe is expected on Friday 30 October at 07:13 UTC. The world you are playing on now was made 11 days 16 hours ago.

Server details

Which Rust version is nameserver on?

Running on Windows, nameserver is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

Has nameserver stayed online, and is it up now?

nameserver is offline at the moment; the last time it was seen was 7 days 20 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. Rust Insights first logged this server on 22 September 2026.

In which location does nameserver sit?

There is no region published for nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 178.177.239.67:28015 is where it answers.

Lists and tags

How should you read the tags listed for nameserver?

These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does nameserver appear?

The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on nameserver right now?

nameserver was last seen 7 days 20 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does nameserver place?

Player hours over seven days put nameserver at #15,340, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for nameserver?

No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

What is the map on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Join

What is the way to join nameserver?

To connect, start Rust and enter client.connect 178.177.239.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.