Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,980 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 178.177.239.59:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|195/250
- Rustoria.co - EU East Long114/200
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU Main12/250
- Rustafied.com - EU Friday21/100
- Rustoria.co - EU East Medium27/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 19 hours have passed since its current world was created.
Server
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 166494, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 22 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
What location is listed for nameserver?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 178.177.239.59:28015 is where it answers.
Lists and tags
How should you read the tags listed for nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what nameserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 22 days 15 hours ago.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #15,980, inside the top 71% of ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
How do you connect to nameserver?
Open the console with F1 in Rust and enter client.connect 178.177.239.59:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.