Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,324 of every public Rust server. It last wiped 40d ago.
Offline 178.177.239.58:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|297/300
- Rustoria.co - EU East Long290/250
- Rusty Moose |EU Main|24/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday39/100
- Rustoria.co - EU East Medium118/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 40 days 7 hours have passed since its current world was created.
About the server
On what version does nameserver currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 39 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 20 September 2026.
Where does nameserver run from?
There is no region published for nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.177.239.58:28015.
Server tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 39 days 1 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #13,324, within the top – of the ranked field.
Map and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Join
What is the way to join nameserver?
To connect, start Rust and enter client.connect 178.177.239.58:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.