Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,991 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 178.177.238.199:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|323/375
- Rustoria.co - EU East Long201/250
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main26/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium72/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 17 hours have passed since its current world was created.
Server details
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 24 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
What location is listed for nameserver?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 178.177.238.199:28015 is where it answers.
Tags
Which meanings sit behind the tags on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
nameserver appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
nameserver is offline at the moment; the last sighting was 24 days 7 hours ago.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #15,991, inside the top 71% of ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
How do you connect to nameserver?
To connect, start Rust and enter client.connect 178.177.238.199:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.