Server profile
nameserver
Offline, with 2 of 15 players on; ranked #12,213 of every public Rust server, the top 54%. It last wiped 26d ago.
Offline 178.177.238.13:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium41/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 22 hours ago.
Server details
Which Rust version is nameserver on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 23 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.177.238.13:28015 is where it answers.
Server tags
How should you read the tags listed for nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
nameserver is offline at the moment; the last sighting was 23 days 15 hours ago.
How does nameserver compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts nameserver at #12,213, among the top 54% of all ranked servers.
Rules and settings
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
What is the way to join nameserver?
To connect, start Rust and enter client.connect 178.177.238.13:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.