Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,670 of every public Rust server, the top 71%. It last wiped 40d ago.
Offline 178.177.238.135:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|149/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main22/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 40 days 2 hours ago.
Server details
Which Rust version is nameserver on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 34 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 24 September 2026.
What location is listed for nameserver?
A region is not published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. 178.177.238.135:28015 is where it answers.
Tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of nameserver look like?
The last time nameserver was seen online was 34 days 15 hours ago, and it is offline now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #15,670, within the top 71% of the ranked field.
Rules and settings
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
How to join
How do you connect to nameserver?
Open the console with F1 in Rust and enter client.connect 178.177.238.135:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.