Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,021 of every public Rust server. It last wiped 55d ago.
Offline 178.177.216.24:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|581/675
- Rustoria.co - EU East Long366/525
- Rusty Moose |EU Main|46/250
- Rustoria.co - EU Main44/250
- Rustafied.com - EU Friday127/200
- Rustoria.co - EU East Medium144/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 55 days ago.
About the server
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 44 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
Where does ServerName run from?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.177.216.24:28015.
Server tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 44 days 6 hours ago.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #15,021, among the top – of all ranked servers.
Map and rules
What are the settings and rules for ServerName?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
What is the way to join ServerName?
Open the console with F1 in Rust and enter client.connect 178.177.216.24:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.