Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,015 of every public Rust server. It last wiped 54d ago.
Offline 178.177.216.154:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|235/300
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|22/250
- Rustoria.co - EU East Long113/200
- Rustoria.co - EU East Medium47/200
- Rustafied.com - EU Friday42/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 54 days 6 hours ago.
Server
Which Rust version is ServerName on?
The Rust build is network protocol 2633 and build 162929, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 43 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.
Where does ServerName run from?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.177.216.154:28015 is where it answers.
Server tags
What is meant by each tag on ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
ServerName appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
ServerName is offline at the moment; the last sighting was 43 days 11 hours ago.
Where does ServerName sit in the rankings?
On player hours for the last seven days, ServerName sits at #15,015, inside the top – of ranked servers.
Settings and rules
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
How can you get onto ServerName?
Type client.connect 178.177.216.154:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.