Server profile
ServerName
Offline, with 1 of 5 players on; ranked #12,449 of every public Rust server, the top 56%. It last wiped 26d ago.
Offline 178.177.196.88:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|588/675
- Rustoria.co - EU East Long363/525
- Rusty Moose |EU Main|49/250
- Rustoria.co - EU Main40/250
- Rustafied.com - EU Friday130/200
- Rustoria.co - EU East Medium140/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 8 hours ago.
About the server
What Rust version is live on ServerName?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 4 days 10 hours ago, and it is offline at present. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
Where does ServerName run from?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.177.196.88:28015.
Server tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 4 days 10 hours ago. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #12,449, inside the top 56% of ranked servers.
Rules and settings
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Join
How can you get onto ServerName?
To connect, start Rust and enter client.connect 178.177.196.88:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.