Server profile
ServerName
Offline, with 1 of 5 players on; ranked #12,451 of every public Rust server, the top 56%. It last wiped 26d ago.
Offline 178.177.196.217:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|173/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU Main13/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium23/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerName wipe, and on which day?
Too few wipes are on record for ServerName to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 14 hours ago.
About the server
What Rust version is live on ServerName?
The Rust build is network protocol 2634 and build 166586, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 6 days 10 hours ago, and it is offline at present. The last 7 full days gave 3 of 168 hours up, or 2% of the time. Rust Insights first logged this server on 20 October 2026.
What location is listed for ServerName?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.177.196.217:28015.
Server tags
How should you read the tags listed for ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on ServerName right now?
ServerName is offline at the moment; the last sighting was 6 days 10 hours ago. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #12,451, among the top 56% of all ranked servers.
Rules and settings
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
How can you get onto ServerName?
To connect, start Rust and enter client.connect 178.177.196.217:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.