Server profile
TEST
Offline, with 2 of 10 players on; ranked #11,537 of every public Rust server, the top 52%. It last wiped 7d ago.
Offline 178.175.175.26:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|410/500
- Rustoria.co - EU East Long249/300
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday73/100
- Rustoria.co - EU East Medium90/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 21 hours ago.
About the server
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 7 days ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
In which location does TEST sit?
There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.175.175.26:28015.
Server tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
TEST appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on TEST right now, and how does that number move?
TEST is offline at the moment; the last sighting was 7 days ago. Over the past week it peaked at 2 and averaged 2 players.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #11,537, inside the top 52% of ranked servers.
Settings and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
Join
How can you get onto TEST?
To connect, start Rust and enter client.connect 178.175.175.26:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.