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Live edition34,156 playing on 11,596 servers

Rust Insights

Server profile

Snipe

Offline, with 1 of 15 players on; ranked #12,982 of every public Rust server, the top 60%. It last wiped 12d ago.

Filed under
Launch Rust and join
1/ 15 players now 7% full
07-day averagepeak –
#12,982ranktop 60%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:12 UTC12d ago 1 – running 0
Tue 13 Oct, 08:25 UTC14d ago 1 held half 2.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average236/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average49/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Snipe, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Snipe wipe?

Too few wipes are on record for Snipe to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 12 hours ago.

Server details

On what version does Snipe currently run?

The Rust build is network protocol 2634 and build 167584, running on Windows, for Snipe. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Snipe, and is it up at the moment?

Snipe is offline at the moment; the last time it was seen was 10 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

What location is listed for Snipe?

There is no region published for Snipe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.168.48.156:28015.

Tags

How should you read the tags listed for Snipe?

When the game's server browser reads Snipe, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Snipe turn up among the Rust Insights lists and filters?

Snipe appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Snipe right now, and how does that number move?

Snipe was last seen 10 days 15 hours ago and is offline right now.

Where does Snipe sit in the rankings?

On player hours for the last seven days, Snipe sits at #12,982, inside the top 60% of ranked servers.

Rules and settings

What settings and rules apply on Snipe?

No gather rate appears in the name of Snipe. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on Snipe?

The map on Snipe is procedural and the game generates it.

Connecting

How do you connect to Snipe?

To connect, start Rust and enter client.connect 178.168.48.156:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.