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Rust Insights

Server profile

TEST

Offline, with 1 of 10 players on; ranked #13,060 of every public Rust server, the top 59%. It last wiped 8d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,060ranktop 59%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct8 Oct22 Oct27 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.5 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:07 UTC8d ago 1 – running 1
Fri 2 Oct, 21:39 UTC26d ago 1 – 17.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On TEST, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does TEST wipe?

Too few wipes are on record for TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 8 days 22 hours ago.

About the server

Which Rust version is TEST on?

Rust network protocol 2634 and build 167781 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TEST, and is it online?

TEST is offline at the moment; the last time it was seen was 8 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.

Where does TEST run from?

There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.168.123.153:28015.

Lists and tags

What is meant by each tag on TEST?

These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TEST appear?

The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on TEST right now, and how does that number move?

TEST is offline at the moment; the last sighting was 8 days 20 hours ago.

How does TEST compare with other Rust servers in the ranking?

Player hours over seven days put TEST at #13,060, within the top 59% of the ranked field.

Rules and settings

What settings and rules apply on TEST?

The name of TEST does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on TEST?

A procedural map, generated by the game, is what TEST runs.

Connecting

How do you connect to TEST?

Open the console with F1 in Rust and enter client.connect 178.168.123.153:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.