Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,709 of every public Rust server, the top 62%. It last wiped 21d ago.
Offline 178.158.206.31:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|789/825
- Rustoria.co - EU Main47/250
- Rusty Moose |EU Main|122/250
- Rustoria.co - EU East Long404/500
- Rustoria.co - EU East Medium260/300
- Rustafied.com - EU Friday186/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 6 hours have passed since its current world was created.
Server details
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 19 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 8 October 2026.
In which location does ServerName sit?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 178.158.206.31:28015.
Tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
The Rust Insights lists that carry ServerName are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 19 days 18 hours ago, and it is offline now.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #13,709, among the top 62% of all ranked servers.
Settings and rules
What settings and rules apply on ServerName?
Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How do you connect to ServerName?
Type client.connect 178.158.206.31:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.