Server profile
TEST
Offline, with 0 of 1 players on; ranked #15,507 of every public Rust server. It last wiped 42d ago.
Offline 178.141.242.128:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|241/275
- Rustoria.co - EU East Long163/200
- Rusty Moose |EU Main|28/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday36/100
- Rustoria.co - EU East Medium47/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 42 days 5 hours ago.
Server details
On what version does TEST currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
Has TEST stayed online, and is it up now?
TEST is offline at the moment; the last time it was seen was 42 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.
In which location does TEST sit?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 178.141.242.128:28015 is where it answers.
Lists and tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
The last time TEST was seen online was 42 days 5 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
The player-hours ranking for the last seven days puts TEST at #15,507, among the top – of all ranked servers.
Map and rules
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
How to join
How do you connect to TEST?
To connect, start Rust and enter client.connect 178.141.242.128:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.