Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,765 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 178.123.28.135:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|140/250
- Rustoria.co - EU East Long112/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU East Medium15/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 13 hours ago.
Server
Which Rust version is ServerName on?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 22 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
What location is listed for ServerName?
No region is published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.123.28.135:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ServerName look like?
The last time ServerName was seen online was 22 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #13,765, among the top 61% of all ranked servers.
Rules and settings
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
What is the way to join ServerName?
Open the console with F1 in Rust and enter client.connect 178.123.28.135:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.