Server profile
PrivateServer
Online, with 0 of 10 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 19d ago.
Online 178.105.229.113:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long142/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium62/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does PrivateServer wipe?
Its rhythm cannot be read yet: PrivateServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 days 13 hours have passed since its current world was created.
Server
On what version does PrivateServer currently run?
The Rust build is network protocol 2634 and build 167398, running on Linux, for PrivateServer. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is PrivateServer, and is it up at the moment?
PrivateServer is currently reachable and online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 9 October 2026.
What location is listed for PrivateServer?
A region is not published by PrivateServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 178.105.229.113:28015.
Server tags
Which meanings sit behind the tags on PrivateServer?
These tags come from PrivateServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature PrivateServer?
These Rust Insights lists include PrivateServer: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on PrivateServer right now, and how does that number move?
PrivateServer shows 0 players at the moment, against 10 slots. A seven-day average of 0 players puts the last week in context.
How does PrivateServer compare with other Rust servers in the ranking?
Player hours over seven days put PrivateServer at #15,351, within the top 69% of the ranked field.
Settings and rules
How is PrivateServer configured, and what rules apply?
The name of PrivateServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on PrivateServer?
The game generates the map on PrivateServer, which is procedural.
Join
How can you get onto PrivateServer?
Open the console with F1 in Rust and enter client.connect 178.105.229.113:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.