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Rust Insights

Server profile

Test Server

Offline, with 0 of ? players on; ranked #14,559 of every public Rust server, the top 63%. It last wiped 28d ago.

Filed under
Launch Rust and join
0/ ? players now
07-day averagepeak –
#14,559ranktop 63%
28d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC27d ago 1 – running 0
Wed 30 Sep, 02:43 UTC30d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC35d ago 1 held half 5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average79/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average106/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average214/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average249/275
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average447/475

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Test Server?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Test Server wipe, and how often?

No next wipe can be predicted for Test Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 7 hours ago.

Server details

Which Rust version is Test Server on?

Running on Windows, Test Server is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Test Server, and is it up at the moment?

Offline at the moment, Test Server was last seen 27 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.

What location is listed for Test Server?

No region is published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 177.188.250.135:28015.

Lists and tags

What is meant by each tag on Test Server?

These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Test Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Test Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Test Server right now?

Test Server is offline at the moment; the last sighting was 27 days 21 hours ago.

How does Test Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Test Server at #14,559, among the top 63% of all ranked servers.

Map and rules

What are the settings and rules for Test Server?

The name of Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Join

How do you connect to Test Server?

Type client.connect 177.188.250.135:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.