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Rust Insights

Server profile · EU

[NO] FJORDFALL | VANILLA | PVP |

Online, with 0 of 100 players on; ranked #2,449 of every public Rust server, the top 11%. It last wiped 15d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
0/ 100 players now 0% full
27-day averagepeak 7
#2,449ranktop 11% · #944 in EU
15d agolast wipemonthly schedule
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

10.2 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:42 UTC15d ago 4 – running 2
Sat 3 Oct, 14:11 UTC25d ago 7 halved by day 3 10.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average55/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 80 on average213/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average80/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average13/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average190/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [NO] FJORDFALL | VANILLA | PVP | look like once wipe day arrives?

Recent wipes peaked at 6 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.

When does [NO] FJORDFALL | VANILLA | PVP | wipe, and how often?

The only wipe on [NO] FJORDFALL | VANILLA | PVP | is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 15 days 13 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on [NO] FJORDFALL | VANILLA | PVP |?

Server fps averaged 39 over 48 hours; the lowest reading was 5. At its highest the entity count reached 122,918: buildings, deployables and everything else. The highest memory figure was 5,004 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [NO] FJORDFALL | VANILLA | PVP | currently run?

Rust network protocol 2635 and build 168909 on Linux is what [NO] FJORDFALL | VANILLA | PVP | runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [NO] FJORDFALL | VANILLA | PVP |, and is it online?

[NO] FJORDFALL | VANILLA | PVP | is currently reachable and online. Going by the uptime figure it gives, its last restart was around 27 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 3 October 2026.

What location is listed for [NO] FJORDFALL | VANILLA | PVP |?

The EU tag is how [NO] FJORDFALL | VANILLA | PVP | places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 176.9.63.179:28015.

Server tags

How should you read the tags listed for [NO] FJORDFALL | VANILLA | PVP |?

When the game's server browser reads [NO] FJORDFALL | VANILLA | PVP |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [NO] FJORDFALL | VANILLA | PVP |?

[NO] FJORDFALL | VANILLA | PVP | appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on [NO] FJORDFALL | VANILLA | PVP | right now, and how does that number move?

Of its 100 slots, [NO] FJORDFALL | VANILLA | PVP | currently has 0 filled. Over the past week it peaked at 7 and averaged 2 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 7 players on average.

How does [NO] FJORDFALL | VANILLA | PVP | compare with other Rust servers in the ranking?

[NO] FJORDFALL | VANILLA | PVP | holds #2,449 for player hours over the last seven days, #944 in Europe and in the top 11% of all ranked servers.

Map and rules

How is [NO] FJORDFALL | VANILLA | PVP | configured, and what rules apply?

The name of [NO] FJORDFALL | VANILLA | PVP | does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on [NO] FJORDFALL | VANILLA | PVP |?

Size 4,500 and seed 1 define the procedural map on [NO] FJORDFALL | VANILLA | PVP |, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to [NO] FJORDFALL | VANILLA | PVP |?

Type client.connect 176.9.63.179:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.