Server profile · EU
Survival.RIP 1000x PvE Testserver
Offline, with 1 of 100 players on; ranked #5,777 of every public Rust server, the top 26%. It makes a new world every few hours rather than wiping.
Offline EU 176.9.26.158:28018 checked 13h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Survival.RIP 1000x PvE Testserver wipe, and how often?
No wipe schedule is kept on Survival.RIP 1000x PvE Testserver; the world is remade every few hours instead, and those resets do not count as wipes.
Server
How well does Survival.RIP 1000x PvE Testserver perform?
Average server fps over the last 48 hours was 59, with a floor of 48. The world held a peak of 146,983 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,872 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Survival.RIP 1000x PvE Testserver?
Running on Linux, Survival.RIP 1000x PvE Testserver is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Survival.RIP 1000x PvE Testserver stayed online, and is it up now?
Offline at the moment, Survival.RIP 1000x PvE Testserver was last seen 13 hours ago. Going by the uptime figure it gives, its last restart was around 26 minutes ago. It spent 121 of the last 7 full days' 168 hours up, 72% of the time. The first record Rust Insights has of it is 30 September 2026.
What location is listed for Survival.RIP 1000x PvE Testserver?
The EU tag is how Survival.RIP 1000x PvE Testserver places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.9.26.158:28018 is where it answers.
Tags
Which meanings sit behind the tags on Survival.RIP 1000x PvE Testserver?
When the game's server browser reads Survival.RIP 1000x PvE Testserver, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Survival.RIP 1000x PvE Testserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include Survival.RIP 1000x PvE Testserver: Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Population
How many players are on Survival.RIP 1000x PvE Testserver right now, and how does that number move?
Survival.RIP 1000x PvE Testserver is offline at the moment; the last sighting was 13 hours ago. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 1 players.
Where does Survival.RIP 1000x PvE Testserver sit in the rankings?
Survival.RIP 1000x PvE Testserver holds #5,777 for player hours over the last seven days, #1,829 in Europe and in the top 26% of all ranked servers.
Rules and settings
How is Survival.RIP 1000x PvE Testserver configured, and what rules apply?
A 1000x gather rate is what the name of Survival.RIP 1000x PvE Testserver states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.
What is the map on Survival.RIP 1000x PvE Testserver?
Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Survival.RIP 1000x PvE Testserver?
To connect, start Rust and enter client.connect 176.9.26.158:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Rust's premium status is required to join.
