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Rust Insights

Server profile · EU

Survival.RIP 1000x PvE Testserver

Offline, with 1 of 100 players on; ranked #5,777 of every public Rust server, the top 26%. It makes a new world every few hours rather than wiping.

Filed under 1000x monthly wipes moddedoxidepvepremium
Launch Rust and join
The server's own banner, as it publishes it.
1/ 100 players now 1% full
07-day averagepeak 2
#5,777ranktop 26% · #1829 in EU
resetsno wipes78 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5218:0023:0007:0012:0018:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0023:0007:0012:0018:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Note: Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:55 UTC1d ago – – – 1
Tue 27 Oct, 11:34 UTC1d ago – – – 1
Tue 27 Oct, 11:17 UTC1d ago – – – 0
Tue 27 Oct, 11:07 UTC1d ago – – – 0
Tue 27 Oct, 09:55 UTC1d ago – – – 1
Tue 27 Oct, 09:40 UTC1d ago – – – 1
Tue 27 Oct, 09:27 UTC1d ago – – – 1
Tue 27 Oct, 09:06 UTC1d ago – – – 0
Tue 27 Oct, 08:11 UTC1d ago – – – 0
Tue 27 Oct, 08:02 UTC1d ago – – – 0

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Survival.RIP 1000x PvE Testserver wipe, and how often?

No wipe schedule is kept on Survival.RIP 1000x PvE Testserver; the world is remade every few hours instead, and those resets do not count as wipes.

Server

How well does Survival.RIP 1000x PvE Testserver perform?

Average server fps over the last 48 hours was 59, with a floor of 48. The world held a peak of 146,983 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,872 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Survival.RIP 1000x PvE Testserver?

Running on Linux, Survival.RIP 1000x PvE Testserver is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Survival.RIP 1000x PvE Testserver stayed online, and is it up now?

Offline at the moment, Survival.RIP 1000x PvE Testserver was last seen 13 hours ago. Going by the uptime figure it gives, its last restart was around 26 minutes ago. It spent 121 of the last 7 full days' 168 hours up, 72% of the time. The first record Rust Insights has of it is 30 September 2026.

What location is listed for Survival.RIP 1000x PvE Testserver?

The EU tag is how Survival.RIP 1000x PvE Testserver places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.9.26.158:28018 is where it answers.

Tags

Which meanings sit behind the tags on Survival.RIP 1000x PvE Testserver?

When the game's server browser reads Survival.RIP 1000x PvE Testserver, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Survival.RIP 1000x PvE Testserver turn up among the Rust Insights lists and filters?

These Rust Insights lists include Survival.RIP 1000x PvE Testserver: Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Population

How many players are on Survival.RIP 1000x PvE Testserver right now, and how does that number move?

Survival.RIP 1000x PvE Testserver is offline at the moment; the last sighting was 13 hours ago. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 1 players.

Where does Survival.RIP 1000x PvE Testserver sit in the rankings?

Survival.RIP 1000x PvE Testserver holds #5,777 for player hours over the last seven days, #1,829 in Europe and in the top 26% of all ranked servers.

Rules and settings

How is Survival.RIP 1000x PvE Testserver configured, and what rules apply?

A 1000x gather rate is what the name of Survival.RIP 1000x PvE Testserver states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

What is the map on Survival.RIP 1000x PvE Testserver?

Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto Survival.RIP 1000x PvE Testserver?

To connect, start Rust and enter client.connect 176.9.26.158:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Rust's premium status is required to join.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.