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Rust Insights

Server profile · EU

Pine Hosting - Rust Server

Online, with 0 of 50 players on; ranked #14,673 of every public Rust server, the top 66%. It last wiped 4d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#14,673ranktop 66% · #2507 in EU
4d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246802:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

7 days usual gap between real wipes
20% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSun 4 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:01 UTC4d ago 1 – running 0
Sun 4 Oct, 23:08 UTC24d ago 0 – 19.8 days 0
Wed 23 Sep, 18:33 UTC35d ago 4 halved by day 2 11.2 days 0
Wed 16 Sep, 19:27 UTC42d ago 5 halved by day 1 7 days 0
Tue 15 Sep, 08:52 UTC43d ago 5 – 1.4 days 0
Sun 13 Sep, 17:09 UTC45d ago 9 – 1.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average65/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average27/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average98/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Pine Hosting - Rust Server?

Recent wipes peaked at 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.5.

When does Pine Hosting - Rust Server wipe, and how often?

Each month Pine Hosting - Rust Server wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 4 days 7 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on Pine Hosting - Rust Server?

Average server fps over the last 48 hours was 5, with a floor of 5. At its highest the entity count reached 14,789: buildings, deployables and everything else. The highest memory figure was 1,376 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Pine Hosting - Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Pine Hosting - Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Pine Hosting - Rust Server, and is it online?

Pine Hosting - Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 days 6 hours ago. The last 7 full days gave 101 of 168 hours up, or 60% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Pine Hosting - Rust Server run from?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.9.122.93:28025.

Tags

What is meant by each tag on Pine Hosting - Rust Server?

These tags come from Pine Hosting - Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Pine Hosting - Rust Server?

The Rust Insights lists that carry Pine Hosting - Rust Server are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population history

How many players are on Pine Hosting - Rust Server right now, and how does that number move?

Pine Hosting - Rust Server shows 0 players at the moment, against 50 slots. Over the past week it peaked at 1 and averaged 0 players.

Where does Pine Hosting - Rust Server sit in the rankings?

Pine Hosting - Rust Server holds #14,673 for player hours over the last seven days, #2,507 in Europe and in the top 66% of all ranked servers.

Map and rules

How is Pine Hosting - Rust Server configured, and what rules apply?

Nothing about gather rate is given in the name of Pine Hosting - Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Pine Hosting - Rust Server?

The game generates the map on Pine Hosting - Rust Server: procedural, size 2,000, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join Pine Hosting - Rust Server?

Type client.connect 176.9.122.93:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.