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Rust Insights

Server profile · EU

Robichland

Offline, with 1 of 50 players on; ranked #10,677 of every public Rust server, the top 48%. It last wiped 1h ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
1/ 50 players now 2% full
17-day averagepeak 1
#10,677ranktop 48% · #2312 in EU
1h agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Thu 29 Oct, 13:52 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304012:0013:0014:00Wiped Thu 29 Oct, 13:52 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep19 Oct24 Oct29 Oct

Note: Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7.7 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctFri 16 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:52 UTC1h ago – – running 0
Wed 21 Oct, 19:54 UTC7d ago 1 – – 0
Fri 16 Oct, 18:29 UTC12d ago 1 held half 5.1 days 0
Thu 17 Sep, 15:16 UTC42d ago 2 halved by day 1 29.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average249/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average119/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 68 on average359/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average422/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Robichland, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 67% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

How often does Robichland wipe, and on which day?

Each month Robichland wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 1 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

Does Robichland hold a steady frame rate?

Server fps averaged 18 over 48 hours; the lowest reading was 5. At its highest the entity count reached 58,934: buildings, deployables and everything else. Memory use peaked at 1,756 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Robichland on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Robichland. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Robichland, and is it online?

The last sighting of Robichland was 1 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 11 minutes ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Robichland run from?

The EU tag is how Robichland places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 176.9.104.120:28005.

Server tags

How should you read the tags listed for Robichland?

These tags come from Robichland and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Robichland turn up among the Rust Insights lists and filters?

Robichland appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

What does the population of Robichland look like?

The last time Robichland was seen online was 1 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does Robichland place?

In Europe, Robichland is #2,312; across all ranked servers it is #10,677 on seven-day player hours, in the top 48%.

Rules and settings

What are the settings and rules for Robichland?

The name of Robichland does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Robichland?

Robichland runs a procedural map of size 2,000 with seed 980546433, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Robichland?

Open the console with F1 in Rust and enter client.connect 176.9.104.120:28005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.