Server profile · EU
Home test server
Offline, with 1 of 500 players on; ranked #12,868 of every public Rust server, the top 60%. It last wiped 25d ago.
Offline EU 176.63.3.176:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 08:04 UTC, in 2d 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 2hFri 30 Oct, 08:04 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 16d 2hFri 13 Nov, 08:04 UTC
- 30d 2hFri 27 Nov, 08:04 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 44d 2hFri 11 Dec, 08:04 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:04 UTC25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 14:34 UTC26d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 12:12 UTC27d ago | 1 | – | 1.1 days | 0 |
| Sat 26 Sep, 19:30 UTC31d ago | 1 | – | 3.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Home test server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Home test server wipe, and on which day?
The prediction for Home test server follows its tag, because too few of its wipes are on record to confirm the schedule. Friday 30 October at 08:04 UTC is when the next wipe is due. This world dates from 25 days 21 hours ago. The tags give wipes as every two weeks.
Server
Which Rust version is Home test server on?
Rust network protocol 2634 and build 167781 on Windows is what Home test server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Home test server, and is it up at the moment?
Offline at the moment, Home test server was last seen 12 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 September 2026.
In which location does Home test server sit?
Its EU tag is what Home test server uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.63.3.176:28015 is where it answers.
Tags
Which meanings sit behind the tags on Home test server?
When the game's server browser reads Home test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Home test server appear?
These Rust Insights lists include Home test server: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What does the population of Home test server look like?
Home test server is offline at the moment; the last sighting was 12 days 12 hours ago.
Where does Home test server sit in the rankings?
On the seven-day player-hours measure, Home test server is #12,868, in the top 60% of all ranked servers and #2,420 in Europe.
Rules and settings
How is Home test server configured, and what rules apply?
The name of Home test server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on Home test server?
The map on Home test server is procedural and the game generates it.
How to join
How do you connect to Home test server?
Type client.connect 176.63.3.176:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.