Server profile
testserv
Offline, with 0 of 10 players on; ranked #15,346 of every public Rust server, the top 70%. It last wiped 14d ago.
Offline 176.60.71.114:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|234/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU East Long142/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does testserv wipe, and on which day?
Its rhythm cannot be read yet: testserv has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 14 days 19 hours ago.
Server details
Which Rust version is testserv on?
The Rust build is network protocol 2634 and build 167584, running on Windows, for testserv. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for testserv, and is it online?
testserv is offline at the moment; the last time it was seen was 7 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 20 October 2026.
In which location does testserv sit?
There is no region published for testserv. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 176.60.71.114:28015.
Lists and tags
How should you read the tags listed for testserv?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what testserv publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature testserv?
These Rust Insights lists include testserv: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on testserv right now?
testserv was last seen 7 days 22 hours ago and is offline right now.
How does testserv compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts testserv at #15,346, among the top 70% of all ranked servers.
Settings and rules
What settings and rules apply on testserv?
No gather rate appears in the name of testserv. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
What is the map on testserv?
The game generates the map on testserv, which is procedural.
Join
How do you connect to testserv?
To connect, start Rust and enter client.connect 176.60.71.114:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.