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Live edition92,684 playing on 11,895 servers

Rust Insights

Server profile

local test

Offline, with 0 of 10 players on; ranked #15,325 of every public Rust server, the top 70%. It last wiped 8d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,325ranktop 70%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 11:34 UTC8d ago 0 – running 1
Sun 18 Oct, 18:27 UTC9d ago 1 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average782/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average119/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average471/525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average274/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average205/300

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at local test?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does local test wipe?

The record of local test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 8 days 7 hours ago.

Server details

What Rust version is live on local test?

Rust network protocol 2634 and build 167781 on Windows is what local test runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for local test, and is it online?

local test is offline at the moment; the last time it was seen was 8 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 October 2026.

What location is listed for local test?

No region is published by local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.60.64.192:28015.

Lists and tags

How should you read the tags listed for local test?

When the game's server browser reads local test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does local test turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry local test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on local test right now?

local test was last seen 8 days 7 hours ago and is offline right now.

In the ranking of Rust servers, where does local test place?

On player hours for the last seven days, local test sits at #15,325, inside the top 70% of ranked servers.

Rules and settings

What settings and rules apply on local test?

The name of local test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on local test?

The game generates the map on local test, which is procedural.

Connecting

What is the way to join local test?

Type client.connect 176.60.64.192:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.