Server profile
Test
Offline, with 1 of 1 players on; ranked #13,077 of every public Rust server, the top 61%. It last wiped 15d ago.
Offline 176.6.65.204:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|156/250
- Rustoria.co - EU East Long290/325
- Rustoria.co - EU Main35/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Medium152/200
- Rustafied.com - EU Friday65/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test wipe, and on which day?
Too few wipes are on record for Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 19 hours have passed since its current world was created.
Server
Which Rust version is Test on?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Test. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 14 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
In which location does Test sit?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 176.6.65.204:28015.
Server tags
What is meant by each tag on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 14 days 10 hours ago, and it is offline now.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #13,077, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on Test?
No gather rate appears in the name of Test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
Connecting
How do you connect to Test?
Type client.connect 176.6.65.204:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.