Server profile
Test
Offline, with 0 of 5 players on; ranked #15,867 of every public Rust server, the top 72%. It last wiped 1782d ago.
Offline 176.6.62.122:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|486/525
- Rustoria.co - EU East Long401/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main44/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium161/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 1782 days 11 hours have passed since its current world was created.
Server details
Which Rust version is Test on?
Running on Windows, Test is on Rust network protocol 2323. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 20 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
In which location does Test sit?
No region is published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.6.62.122:28015.
Lists and tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; v2323 (Protocol): Matching versions are required, and the protocol is 2323; ptrak (Networking): Rust's standard network layer, RakNet, carries it; he8c2d43f (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test appear?
Test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all.
Population history
What does the population of Test look like?
Test is offline at the moment; the last sighting was 20 days 23 hours ago.
How does Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test at #15,867, among the top 72% of all ranked servers.
Settings and rules
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Join
How do you connect to Test?
To connect, start Rust and enter client.connect 176.6.62.122:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.