Server profile
Test
Offline, with 1 of 1 players on; ranked #12,905 of every public Rust server, the top 60%. It last wiped 15d ago.
Offline 176.6.23.60:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|273/350
- Rustoria.co - EU Main24/250
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU East Long134/200
- Rustoria.co - EU East Medium52/200
- Rustafied.com - EU Friday46/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 15 days 12 hours ago.
Server
Which Rust version is Test on?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 12 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
What location is listed for Test?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. 176.6.23.60:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test right now?
Test is offline at the moment; the last sighting was 12 days 21 hours ago.
How does Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Test sits at #12,905, inside the top 60% of ranked servers.
Settings and rules
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How do you connect to Test?
To connect, start Rust and enter client.connect 176.6.23.60:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.