Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,263 of every public Rust server. It last wiped 44d ago.
Offline 176.59.97.21:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|204/250
- Rustoria.co - EU East Long123/200
- Rusty Moose |EU Main|25/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday25/100
- Rustoria.co - EU East Medium30/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 44 days 21 hours have passed since its current world was created.
About the server
What Rust version is live on ServerName?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 43 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 September 2026.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 176.59.97.21:28015 is where it answers.
Server tags
What is meant by each tag on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now?
The last time ServerName was seen online was 43 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #13,263, among the top – of all ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
What is the way to join ServerName?
To connect, start Rust and enter client.connect 176.59.97.21:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.