Server profile
nameserver
Offline, with 1 of 3 players on; ranked #13,234 of every public Rust server, the top 58%. It last wiped 37d ago.
Offline 176.59.133.129:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|163/250
- Rustoria.co - EU East Long101/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium18/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 37 days 1 hours have passed since its current world was created.
Server details
What Rust version is live on nameserver?
Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
The last sighting of nameserver was 35 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 23 September 2026.
Where does nameserver run from?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.59.133.129:28015 is where it answers.
Server tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
nameserver was last seen 35 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #13,234, within the top 58% of the ranked field.
Map and rules
How is nameserver configured, and what rules apply?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Join
How can you get onto nameserver?
To connect, start Rust and enter client.connect 176.59.133.129:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.