Server profile
IaFe
Online, with 0 of 50 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 176.57.174.150:29915 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does IaFe wipe, and on which day?
The date for IaFe's next wipe is an estimate, and the force wipe provides the basis. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 22 hours ago. Its tags state a monthly wipe schedule.
About the server
How well does IaFe perform?
Average server fps over the last 48 hours was 47, with a floor of 13. The world held a peak of 72,428 entities, counting buildings, deployables and all the rest. It drew as much as 2,989 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on IaFe?
Running on Windows, IaFe is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for IaFe, and is it online?
At the time of this check IaFe is online. Going by the uptime figure it gives, its last restart was around 6 days 9 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 2 October 2026 is when Rust Insights first saw it.
What location is listed for IaFe?
No region is published by IaFe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.57.174.150:29915.
Lists and tags
What is meant by each tag on IaFe?
When the game's server browser reads IaFe, it finds these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does IaFe turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry IaFe are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player counts
What does the population of IaFe look like?
At the time of this refresh, IaFe holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.
How does IaFe compare with other Rust servers in the ranking?
Player hours over seven days put IaFe at #15,351, within the top 69% of the ranked field. The quad ranking places it at #624.
Rules and settings
What settings and rules apply on IaFe?
Nothing about gather rate is given in the name of IaFe. quad is the group name, and it caps groups at 4 players. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on IaFe?
The game generates the map on IaFe: procedural, size 3,500, seed 2147483647. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join IaFe?
Type client.connect 176.57.174.150:29915 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
