Server profile
Rust coop1
Online, with 0 of 50 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 176.57.171.141:28915 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:10 UTC27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Rust coop1, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Rust coop1 wipe?
The only wipe on Rust coop1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 6 hours ago. Wipes run monthly, as its tags say.
About the server
Does Rust coop1 hold a steady frame rate?
Average server fps over the last 48 hours was 13, with a floor of 5. At its highest the entity count reached 48,147: buildings, deployables and everything else. It drew as much as 2,379 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Rust coop1 currently run?
Rust network protocol 2635 and build 168909 on Windows is what Rust coop1 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust coop1 stayed online, and is it up now?
Right now Rust coop1 is up and running. About 6 days 17 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 27 September 2026 is when Rust Insights first saw it.
Where does Rust coop1 run from?
There is no region published for Rust coop1. Rust Insights reports the location a server declares, not the physical place of the machine. 176.57.171.141:28915 is where it answers.
Tags
How should you read the tags listed for Rust coop1?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Rust coop1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Rust coop1?
The Rust Insights lists that carry Rust coop1 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Rust coop1 right now, and how does that number move?
Of its 50 slots, Rust coop1 currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does Rust coop1 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust coop1 at #15,326, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on Rust coop1?
Nothing about gather rate is given in the name of Rust coop1. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust coop1?
Rust coop1 runs a procedural map of size 3,000 with seed 420420, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Rust coop1?
To connect, start Rust and enter client.connect 176.57.171.141:28915 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
