Server profile
For Science! by oceansoul76 and der_arbeitslose_pirat
Online, with 0 of 50 players on; ranked #15,167 of every public Rust server, the top 68%. It last wiped 27d ago.
Online 176.57.169.110:29215 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:30 UTC27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On For Science! by oceansoul76 and der_arbeitslose_pirat, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does For Science! by oceansoul76 and der_arbeitslose_pirat wipe, and on which day?
Each month For Science! by oceansoul76 and der_arbeitslose_pirat wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 6 hours ago. The tags put wipes at monthly.
About the server
How well does For Science! by oceansoul76 and der_arbeitslose_pirat perform?
The 48-hour average for server fps is 15, and 5 was the lowest seen. The world held a peak of 103,437 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,115 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does For Science! by oceansoul76 and der_arbeitslose_pirat currently run?
Rust network protocol 2635 and build 168909 on Windows is what For Science! by oceansoul76 and der_arbeitslose_pirat runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is For Science! by oceansoul76 and der_arbeitslose_pirat, and is it up at the moment?
For Science! by oceansoul76 and der_arbeitslose_pirat is currently reachable and online. Going by the uptime figure it gives, its last restart was around 59 minutes ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does For Science! by oceansoul76 and der_arbeitslose_pirat sit?
A region is not published by For Science! by oceansoul76 and der_arbeitslose_pirat. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.57.169.110:29215 is where it answers.
Lists and tags
How should you read the tags listed for For Science! by oceansoul76 and der_arbeitslose_pirat?
When the game's server browser reads For Science! by oceansoul76 and der_arbeitslose_pirat, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does For Science! by oceansoul76 and der_arbeitslose_pirat turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry For Science! by oceansoul76 and der_arbeitslose_pirat are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on For Science! by oceansoul76 and der_arbeitslose_pirat right now, and how does that number move?
For Science! by oceansoul76 and der_arbeitslose_pirat shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1.
Where does For Science! by oceansoul76 and der_arbeitslose_pirat sit in the rankings?
Player hours over seven days put For Science! by oceansoul76 and der_arbeitslose_pirat at #15,167, within the top 68% of the ranked field.
Settings and rules
What settings and rules apply on For Science! by oceansoul76 and der_arbeitslose_pirat?
No gather rate appears in the name of For Science! by oceansoul76 and der_arbeitslose_pirat. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Joining requires premium status in Rust. VAC is off: Valve's anti-cheat is not active.
What is the map on For Science! by oceansoul76 and der_arbeitslose_pirat?
For Science! by oceansoul76 and der_arbeitslose_pirat runs a procedural map of size 4,250 with seed 12101976, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to For Science! by oceansoul76 and der_arbeitslose_pirat?
To connect, start Rust and enter client.connect 176.57.169.110:29215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Joining requires premium status in Rust.
