Skip to the story

Live edition60,014 playing on 11,706 servers

Rust Insights

Server profile

UKGD Oldman

Offline, with 0 of 20 players on; ranked #7,043 of every public Rust server, the top 32%. It last wiped 4d ago.

Filed under pvepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak 2
#7,043ranktop 32%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.8 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:33 UTC4d ago 0 – running 1
Sun 18 Oct, 18:11 UTC11d ago 1 held half 6.9 days 0
Fri 2 Oct, 22:46 UTC27d ago 1 halved by day 2 15.8 days 0
Wed 16 Sep, 17:33 UTC43d ago 0 – 16.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average66/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average20/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average43/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average3/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average21/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average16/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On UKGD Oldman, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 2.

On what schedule does UKGD Oldman wipe?

There is no next wipe to predict: UKGD Oldman wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 4 days 8 hours ago.

Server details

Which Rust version is UKGD Oldman on?

Running on Windows, UKGD Oldman is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is UKGD Oldman, and is it up at the moment?

Offline at the moment, UKGD Oldman was last seen 4 days 8 hours ago. The last 7 full days gave 64 of 168 hours up, or 38% of the time. Rust Insights first logged this server on 13 September 2026.

Where does UKGD Oldman run from?

A region is not published by UKGD Oldman. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.57.169.110:28415.

Tags

Which meanings sit behind the tags on UKGD Oldman?

When the game's server browser reads UKGD Oldman, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^q (Premium): Joining requires premium status in Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does UKGD Oldman turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry UKGD Oldman are Best Rust community servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What does the population of UKGD Oldman look like?

UKGD Oldman is offline at the moment; the last sighting was 4 days 8 hours ago. Over the past week it peaked at 2 and averaged 0 players.

How does UKGD Oldman compare with other Rust servers in the ranking?

Player hours over seven days put UKGD Oldman at #7,043, within the top 32% of the ranked field.

Settings and rules

How is UKGD Oldman configured, and what rules apply?

No gather rate appears in the name of UKGD Oldman. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. You will find it listed under Community in the server browser. Joining requires premium status in Rust. VAC is on: Valve's anti-cheat is active.

Which map is live on UKGD Oldman?

UKGD Oldman runs a procedural map of size 2,500 with seed 1556747066, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join UKGD Oldman?

To connect, start Rust and enter client.connect 176.57.169.110:28415 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players The slot count is 20.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^q
Premium Joining requires premium status in Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.