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Rust Insights

Server profile

AUS420

Online, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 5d ago.

Filed under premium
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0510152007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctFri 23 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:32 UTC5d ago 0 – running 0
Fri 23 Oct, 04:07 UTC6d ago 0 – 1.1 days 0
Sat 10 Oct, 08:54 UTC18d ago 2 held half 12.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average170/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average14/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does AUS420 look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does AUS420 wipe?

No next wipe can be predicted for AUS420, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days ago.

Server

What does performance look like on AUS420?

The 48-hour average for server fps is 7, and 3 was the lowest seen. The world held a peak of 203,416 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,996 MB. A climbing entity count and low fps are what players experience as lag.

On what version does AUS420 currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for AUS420. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is AUS420, and is it up at the moment?

Right now AUS420 is up and running. About 5 days ago is when it last restarted, judged from the uptime it reports. It spent 139 of the last 7 full days' 168 hours up, 83% of the time. Rust Insights first logged this server on 9 October 2026.

Where does AUS420 run from?

No region is published by AUS420. Rust Insights reports the location a server declares, not the physical place of the machine. 176.57.135.46:28500 is where it answers.

Tags

How should you read the tags listed for AUS420?

These tags come from AUS420 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^q (Premium): You need Rust's premium status to get in. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does AUS420 appear?

AUS420 appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of AUS420 look like?

Of its 50 slots, AUS420 currently has 0 filled. Its average over seven days comes to 0 players.

How does AUS420 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts AUS420 at #15,341, among the top 69% of all ranked servers.

Rules and settings

What are the settings and rules for AUS420?

Nothing about gather rate is given in the name of AUS420. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. You need Rust's premium status to get in. Anti-cheat: VAC, from Valve, is on.

Which map is live on AUS420?

AUS420 runs a procedural map of size 6,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto AUS420?

To connect, start Rust and enter client.connect 176.57.135.46:28500 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You need Rust's premium status to get in.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^q
Premium You need Rust's premium status to get in.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.