Server profile
localtest
Offline, with 0 of 2 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 16d ago.
Offline 176.49.188.69:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|259/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|32/250
- Rustoria.co - EU East Long123/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does localtest wipe, and how often?
The record of localtest's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 20 hours have passed since its current world was created.
Server details
On what version does localtest currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for localtest. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for localtest, and is it online?
Offline at the moment, localtest was last seen 3 days 7 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 12 October 2026.
What location is listed for localtest?
There is no region published for localtest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 176.49.188.69:28015 is where it answers.
Tags
What is meant by each tag on localtest?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what localtest publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does localtest turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry localtest are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on localtest right now, and how does that number move?
localtest was last seen 3 days 7 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
Where does localtest sit in the rankings?
On player hours for the last seven days, localtest sits at #15,420, inside the top 69% of ranked servers.
Rules and settings
How is localtest configured, and what rules apply?
Nothing about gather rate is given in the name of localtest. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
Which map is live on localtest?
The map on localtest is procedural and the game generates it.
Connecting
How can you get onto localtest?
To connect, start Rust and enter client.connect 176.49.188.69:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.