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Rust Insights

Server profile

My Server Name

Offline, with 1 of 500 players on; ranked #13,633 of every public Rust server, the top 61%. It last wiped 4d ago.

Filed under
Launch Rust and join
1/ 500 players now 0% full
17-day averagepeak 1
#13,633ranktop 61%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctTue 20 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC4d ago 1 – running 1
Tue 20 Oct, 13:12 UTC7d ago 1 – 3 days 1
Tue 13 Oct, 13:05 UTC14d ago 1 – 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average336/350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average11/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average22/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148/225
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average85/225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

The short version

Quick answers

From the figures on this page.

Wipe days

On My Server Name, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does My Server Name wipe, and on which day?

No next wipe can be predicted for My Server Name, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 18 hours have passed since its current world was created.

Server

Which Rust version is My Server Name on?

Running on Windows, My Server Name is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Server Name, and is it online?

The last sighting of My Server Name was 4 days 17 hours ago, and it is offline at present. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 12 October 2026 is when Rust Insights first saw it.

What location is listed for My Server Name?

There is no region published for My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.46.100.202:28015.

Server tags

What is meant by each tag on My Server Name?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what My Server Name publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature My Server Name?

My Server Name appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of My Server Name look like?

My Server Name is offline at the moment; the last sighting was 4 days 17 hours ago. Over the past week it peaked at 1 and averaged 1 players.

How does My Server Name compare with other Rust servers in the ranking?

On player hours for the last seven days, My Server Name sits at #13,633, inside the top 61% of ranked servers.

Rules and settings

How is My Server Name configured, and what rules apply?

Nothing about gather rate is given in the name of My Server Name. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

How to join

How can you get onto My Server Name?

To connect, start Rust and enter client.connect 176.46.100.202:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.