Server profile
Test Server
Offline, with 0 of 10 players on; ranked #15,998 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 176.253.26.226:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|393/400
- Rustoria.co - EU East Long339/350
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday47/100
- Rustoria.co - EU East Medium157/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test Server wipe, and how often?
Its rhythm cannot be read yet: Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since its current world was created.
Server
What Rust version is live on Test Server?
Rust network protocol 2634 and build 166586 on Windows is what Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server, and is it up at the moment?
Test Server is offline at the moment; the last time it was seen was 25 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for Test Server?
There is no region published for Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 176.253.26.226:28015.
Tags
Which meanings sit behind the tags on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test Server?
Test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Test Server look like?
Test Server is offline at the moment; the last sighting was 25 days 21 hours ago.
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #15,998, within the top 70% of the ranked field.
Settings and rules
What are the settings and rules for Test Server?
The name of Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on Test Server?
A procedural map, generated by the game, is what Test Server runs.
How to join
How can you get onto Test Server?
To connect, start Rust and enter client.connect 176.253.26.226:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.