Server profile
RustScape test · Rust_isles_V0_0_90
Offline, with 0 of 8 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 176.250.41.111:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:14 UTC7d ago | 0 | – | running | 1 |
| Thu 22 Oct, 07:12 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:36 UTC11d ago | 0 | – | 3.8 days | 0 |
| Tue 13 Oct, 11:31 UTC16d ago | 1 | – | 5 days | 0 |
| Mon 12 Oct, 17:46 UTC16d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:59 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 17:04 UTC17d ago | 1 | – | 0.5 days | 1 |
| Sat 10 Oct, 05:30 UTC19d ago | 1 | – | 1.5 days | 0 |
| Tue 29 Sep, 05:28 UTC30d ago | 1 | – | 11 days | 1 |
| Mon 28 Sep, 15:01 UTC31d ago | 1 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:26 UTC34d ago | 1 | – | 3.9 days | 0 |
| Thu 24 Sep, 05:40 UTC35d ago | 1 | – | 0.5 days | 0 |
| Mon 21 Sep, 20:56 UTC37d ago | 1 | – | 2.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|427/500
- Rustoria.co - EU East Long455/475
- Rusty Moose |EU Main|975/1000
- Rustafied.com - EU Friday60/100
- Rustoria.co - EU Main990/1000
- Rustoria.co - US Main30/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does RustScape test · Rust_isles_V0_0_90 look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does RustScape test · Rust_isles_V0_0_90 wipe, and how often?
RustScape test · Rust_isles_V0_0_90 wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 7 days 3 hours have passed since its current world was created.
About the server
What Rust version is live on RustScape test · Rust_isles_V0_0_90?
Running on Windows, RustScape test · Rust_isles_V0_0_90 is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has RustScape test · Rust_isles_V0_0_90 stayed online, and is it up now?
RustScape test · Rust_isles_V0_0_90 is offline at the moment; the last time it was seen was 7 days 3 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. On 14 September 2026 is when Rust Insights first saw it.
In which location does RustScape test · Rust_isles_V0_0_90 sit?
No region is published by RustScape test · Rust_isles_V0_0_90. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 176.250.41.111:28015.
Tags
What is meant by each tag on RustScape test · Rust_isles_V0_0_90?
These tags come from RustScape test · Rust_isles_V0_0_90 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RustScape test · Rust_isles_V0_0_90 turn up among the Rust Insights lists and filters?
These Rust Insights lists include RustScape test · Rust_isles_V0_0_90: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on RustScape test · Rust_isles_V0_0_90 right now?
RustScape test · Rust_isles_V0_0_90 is offline at the moment; the last sighting was 7 days 3 hours ago. Across the past week the mean was 0 players.
Where does RustScape test · Rust_isles_V0_0_90 sit in the rankings?
The player-hours ranking for the last seven days puts RustScape test · Rust_isles_V0_0_90 at #15,326, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on RustScape test · Rust_isles_V0_0_90?
No gather rate appears in the name of RustScape test · Rust_isles_V0_0_90. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join RustScape test · Rust_isles_V0_0_90?
To connect, start Rust and enter client.connect 176.250.41.111:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.