Server profile
Test Server
Offline, with 0 of 10 players on; ranked #16,758 of every public Rust server, the top 71%. It last wiped 52d ago.
Offline 176.241.20.93:28088 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|383/350
- Rustoria.co - EU East Long200/225
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU East Medium101/225
- Rustafied.com - EU Friday38/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test Server wipe, and on which day?
Too few wipes are on record for Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 52 days 15 hours ago.
Server details
What Rust version is live on Test Server?
Rust network protocol 2633 and build 163207 on Linux is what Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test Server stayed online, and is it up now?
Test Server is offline at the moment; the last time it was seen was 31 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
Where does Test Server run from?
No region is published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.241.20.93:28088.
Lists and tags
What is meant by each tag on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server?
These Rust Insights lists include Test Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Test Server look like?
Test Server is offline at the moment; the last sighting was 31 days 16 hours ago.
In the ranking of Rust servers, where does Test Server place?
Player hours over seven days put Test Server at #16,758, within the top 71% of the ranked field.
Settings and rules
How is Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to Test Server?
Open the console with F1 in Rust and enter client.connect 176.241.20.93:28088. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.