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Rust Insights

Server profile

Rust Devblog 227

Online, with 0 of 100 players on; ranked #15,270 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,270ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:53 UTC14d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average47/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average85/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average219/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average7/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average275/325
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average272/275

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Rust Devblog 227, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 5 hours after it started.

When does Rust Devblog 227 wipe, and how often?

Too few wipes are on record for Rust Devblog 227 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 14 days 12 hours ago.

About the server

What Rust version is live on Rust Devblog 227?

Rust network protocol 2219 on Windows is what Rust Devblog 227 runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust Devblog 227, and is it up at the moment?

Right now Rust Devblog 227 is up and running. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 15 October 2026.

What location is listed for Rust Devblog 227?

A region is not published by Rust Devblog 227. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.215.184.231:28015.

Server tags

What is meant by each tag on Rust Devblog 227?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; v2219 (Protocol): Your game must run the same version to join: the protocol is 2219; ptrak (Networking): RakNet handles the network layer, as it does by default; h21aa53ea (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Rust Devblog 227 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rust Devblog 227 turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rust Devblog 227: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Population history

How many players are on Rust Devblog 227 right now?

At the time of this refresh, Rust Devblog 227 holds 0 players on 100 slots. Its average over seven days comes to 0 players.

Where does Rust Devblog 227 sit in the rankings?

Player hours over seven days put Rust Devblog 227 at #15,270, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for Rust Devblog 227?

The name of Rust Devblog 227 does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Rust Devblog 227?

A procedural map, generated by the game, is what Rust Devblog 227 runs.

Join

How can you get onto Rust Devblog 227?

Type client.connect 176.215.184.231:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
v2219
Protocol Your game must run the same version to join: the protocol is 2219.
ptrak
Networking RakNet handles the network layer, as it does by default.

Other

h21aa53ea
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.