Server profile
Rust Devblog 227
Online, with 0 of 100 players on; ranked #15,270 of every public Rust server, the top 69%. It last wiped 14d ago.
Online 176.215.184.231:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:53 UTC14d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|47/250
- Rustoria.co - EU East Long85/200
- Rusty Moose |EU Main|219/250
- Rustafied.com - EU Friday7/100
- Rustoria.co - EU Main275/325
- Rustoria.co - EU East Medium272/275
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Rust Devblog 227, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 5 hours after it started.
When does Rust Devblog 227 wipe, and how often?
Too few wipes are on record for Rust Devblog 227 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 14 days 12 hours ago.
About the server
What Rust version is live on Rust Devblog 227?
Rust network protocol 2219 on Windows is what Rust Devblog 227 runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust Devblog 227, and is it up at the moment?
Right now Rust Devblog 227 is up and running. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 15 October 2026.
What location is listed for Rust Devblog 227?
A region is not published by Rust Devblog 227. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 176.215.184.231:28015.
Server tags
What is meant by each tag on Rust Devblog 227?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; v2219 (Protocol): Your game must run the same version to join: the protocol is 2219; ptrak (Networking): RakNet handles the network layer, as it does by default; h21aa53ea (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Rust Devblog 227 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Devblog 227 turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Devblog 227: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Population history
How many players are on Rust Devblog 227 right now?
At the time of this refresh, Rust Devblog 227 holds 0 players on 100 slots. Its average over seven days comes to 0 players.
Where does Rust Devblog 227 sit in the rankings?
Player hours over seven days put Rust Devblog 227 at #15,270, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for Rust Devblog 227?
The name of Rust Devblog 227 does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Devblog 227?
A procedural map, generated by the game, is what Rust Devblog 227 runs.
Join
How can you get onto Rust Devblog 227?
Type client.connect 176.215.184.231:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.